Employees at a bio-solutions company were required to wear various levels of aseptic protective gowning before entering critical areas of their facilities. However, teaching the process and technique of applying this protective gowning was time-consuming. Poor implementation often led to contamination, which not only compromised the gowning and work environments but also resulted in hundreds of thousands of dollars spent annually on clean-up and replacement. To address this, MindSpring recommended a VR learning experience to streamline the training process and reduce contamination risks.
We partnered with subject matter experts to develop an immersive VR learning experience that streamlined the training process for applying aseptic gowning techniques, reducing errors and contamination risks while improving efficiency.
Employees engage in a VR learning environment that allows full-body control and interactive gamification, making the learning process both engaging and hands-on.
The VR course ensures that employees learn proper gowning techniques, reducing the risk of contamination and minimizing errors in the process.
Ongoing guidance and real-time assessments help reinforce learning and ensure employees apply the correct gowning methods throughout the process.
By accelerating the learning process and improving accuracy, the VR learning experience streamlines the learning process, saving time and resources while improving overall safety.
The implementation of the VR learning experience for aseptic gowning was designed to improve training efficiency, employee performance, and contamination prevention. By offering an immersive, self-paced learning environment, the solution aimed to reduce errors, enhance safety, and potentially lead to cost savings and improved operational efficiency.
Employees could complete the training more quickly, potentially mastering proper gowning techniques in less time, which could help streamline training processes and improve operational flow.
By improving gowning techniques through gamified, immersive VR training, employees gained confidence in performing tasks accurately, likely minimizing errors and reducing the risk of contamination. This, in turn, could decrease the need for costly clean-ups and material replacement while enhancing overall safety.
By decreasing contamination errors and training time, the company might see savings on clean-up costs, potentially avoiding significant expenses annually.
The VR learning experience provided a flexible, scalable training model that could be applied across different employee levels, ensuring consistent and effective training even with fluctuating workforce turnover.
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