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Learning Experience Design? How Did We End Up Here And What Does That Term Even Mean? – Learning Well Ep. 3

Today we’re going to look at the term Learning Experience Designer. Where did that term even come from? What does it really mean? In order to figure this out, we’re first going to take a trip down memory lane discussing a short timeline of the L and D movement, discuss instructional design, and then unpack the term Learning Experience Designer. Make sure to stay to the end where we share our humorous holiday stories trying to explain to family what it is we do for a living.

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Laying the Foundation: 4 Key Topics that Impact the Learning Industry (Part 2) – Learning Well Ep. 2

Join us as we consider 3 more foundational topics to our industry. Today we’ll explore the “creative” in all of us, how technology impacts our industry, and the ever-increasing role of measurement, data, and analytics. Then we’re pleased to roll out the inaugural segment, “What are you Learning Now?” as we ask our hosts what new thing they’re learning now.

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Laying the Foundation: 4 Key Topics that Impact the Learning Industry (Part 1) – Learning Well Ep.1

This episode examines a topic that is key to our industry-the science of learning. Join us as we explore the different fields of learning science and attempt to explain them in a simple yet accurate way. Along the way, we’ll explore the controversy over the difference between cognitive and neuroscience and have a laugh as we imagine a brouhaha, melee, scrum, or fist-a-cuffs between these scholarly doctors.

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What is the Learning Well? – Learning Well Ep. 0

In this short introductory episode, Miriam Taylor, Lonna Jobson, and Jerry Zandstra introduce you to the Learning Well, a podcast of Inno-Versity, where we take learning seriously, just not ourselves! We invite you to join us as we explore the meaning behind our title and the format of the show.

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Mockup of ebook in iPad
Blended Learning

Beyond Blended Learning: A Winning Formula For Remote Workforce Talent

This eBook explores the concept of blended learning for remote workforces and on-site teams and takes every factor into consideration, from tools to learner needs, instead of focusing solely on the traditional blended framework. Follow along as fictional company AshCom faces L&D challenges and rethinks traditional blended learning strategies using an innovative formula for success.

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Gamification

Building A True Learning Experience Game: Decision Points, Design Steps & Development Tips

You already know that games can be powerful tools for enhancing learning experiences. But what happens when you want to move beyond including gamification elements in traditional eLearning? What is it like to create an actual game that motivates and fully engages your audience? How will you know it’s time to move to a true game? How are such things actually achieved?

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Mockup of ebook in iPad
Gamification

Building A True Learning Experience Game: Decision Points, Design Steps, And Development Tips

What process do organizations go through when deciding to build a true learning experience game? This eBook is that story…a fable if you will. The company, AshCom, is fictional, but their story is based on a real company that wanted to increase its managers’ financial literacy. The learning team’s challenge is to find a way to increase management’s understanding of corporate finance, not a subject that is near and dear to most peoples’ hearts.

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Mockup of ebook in iPad
Mobile Learning

How L&D Leaders Are Using Mobile Learning To Increase Performance And Revenue

The company featured in this fable, AshCom, is fictional, but the mobile learning challenges faced by Kathryn, AshCom’s CLO, and her team are real and commonly shared by learning teams in corporations, non-profits, associations, and education. Download this eBook to connect with the characters, their challenges, and the custom mobile app solutions they discover.

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Curriculum Mapping

A Step-By-Step Guide To Nail Your Training Needs Analysis: 7 Essential Elements

Kathryn, the chief learning officer of a large manufacturing company, was recently handed a challenge. Her company acquired another company and was growing from 4,500 to 7,000 team members in a matter of weeks. Kathryn’s learning team had to figure out how to provide world-class learning experiences while speeding up their transition to digital. What she needed was a thorough needs analysis. The learning experts at Inno-Versity are going to tell the story of Kathryn’s needs analysis journey.

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